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Age of Empires III

Computer Store Products > Age of Empires III

Age of Empires III
#XS33981 Age of Empires III
Command one of eight mighty European powersgrappling to conquer the New World!Product Information It's the dawn of a new age in real-time strategy (RTS) games. A brave New World is rising – a hostile yet beautiful world filled with innovative gameplay new strategic scenarios eye-searing graphics and much more. Welcome to a world called Age of Empires III. Age of Empires III offers gamers the next level of realism with advanced battle physics and unparalleled visual detail. The new game picks up where Age of Empires II: Age of Kings left off placing gamers in the position of a European power determined to explore colonize and conquer the New World. This time period features stunning scenes from towering European cathedrals to courageous tribes of Native Americans and spectacular combat with Industrial Age units like rifled infantry cavalry and tall ships bristling with cannons.Product FeaturesCampaign In this action adventure tale of historical fiction players take on the role of Morgan Black and his family struggling against the hostile wilderness and a mysterious cult that's crept in from Europe. In a series of 24 scenarios divided into three acts Morgan Black and his descendants help the Aztecs resist conquest by Spanish conquistadors pit the French against the British in the French and Indian War and help Simon Bolivar lead revolutions in South America. Multiplayer Whether you're searching for a quick game or hoping to talk strategy with friends online Age of Empires III's Multiplayer site is your community destination. Here you can play with persistent Home Cities that gain power and strategic options the more games you play compete for a spot on dozens of ladders help organize your clan or chat after a game – all without leaving the multiplayer portal. Fans of Age of Mythology's Quick Search can still look for games swiftly while players looking for something specific can browse game lists to find the set of options that matches theirtastes. HomecityPlayers have access to their own European Home City for economic technological and military support. Your Home City's success depends on you with your city's improvements retained between games. This revolutionary new feature to the RTS landscape is incorporated into all aspects of Age of Empires III — from Campaign to Multiplayer — and is unlike anything you've experienced before. Much like the persistent character from a role-playing game that encourages you to keep playing your Home City is an important support system to your efforts in the New World. During a game your Home City can regularly send you supplies or military reinforcements. You are the leader of your colony but your success brings glory back to Mother Europe. The more games you play and the better you do the more powerful your Home City will become. Every few games you gain the ability to both upgrade and customize your Home City: Upgrade your city by unlocking new types of soldiers or buildings or improving those you already have. Broaden your tech tree in whatever direction most fits your play style – invest in warships native alliances cavalry artillery or economy. Customize your Home City by changing the appearance of buildings the weather or even the types of people who walk work and perform in its streets. Throughout a game as well as in between games you can visit your Home City to watch its citizens go about their lives get an opinion on how you're doing plot your next move or just marvel at the beautiful sunset. Graphics We first set out to reproduce the rich detail of Age of Empires II: Age of Kings. As we strove to make the fascinating Age of Empires III time period come alive that goal quickly evolved: We at Ensemble Studios wanted to create the best-looking game ever. From the stunning water effects to the hundreds of units battling on-screen you'll feel like you're a part of the action in the New World. Tone mapping – This photo imaging technique balances the colors in a scene on the fly. The end result is a rich warm game where bright colors are vibrantly rendered alongside darker counterparts such as shadows. Lighting and shadows – The sun is always shining in Age of Empires so it's important that lighting and shadows be an awe-inspiring experience. Units and buildings cast shadows according to a real sun position and even cast shadows on each other. High Dynamic Range rendering allows us to represent the shiny glints of sunlight that bounce off highly reflective surfaces. Bump and specular mapping – Water glistens like water. Metal shines like metal. These advanced techniques serve to provide an extra level of rendering detail heretofore unseen in real-time strategy (RTS) gaming. Water – We felt that portraying stunning realistic water effects in the game was so important that we devoted a programmer to it full-time. You'll find the water rich with details like foam near the shore accurately modeled water motion flotsam in rivers and realistic water colors. Plus reflections change with the viewing angle the angle of sunlight and the motion of the water. The overall effect is breathtaking. Cliffs & Riverbeds – Instead of just stretching terrain we built a system to attach geometry to the terrain map to allow for realistic overhangs and steep cliffs from areas like the American Southwest. This effect is supported on random maps too. Combat Age of Empires III gives players an amazing amount of control over their side of the battlefield. More to command – Not only are you in command of large and diverse armies of infantry cavalry and artillery but also Native American warriors mercenaries and tall ships. Multiple formations – You can assign different formations to your army for different strengths and weaknesses or have the game automatically choose the most appropriate formation. Examples include: Volley – ranged infantry like musketeers take turns firing at enemies ahead of them. Charge – your soldiers walk then run into combat. Cavalry wield sabers and musketeers fix bayonets. This formation does tremendous damage but makes your soldiers more prone to injury. Bombard – your soldiers protect the cannons while the cannons shell enemy ranks. Available only when you have artillery in your army. Battles are easier to follow – You can still command individual units. But when the units fight in formation you'll be able to tell exactly who is winning the fight. Real-time physics – Infantry struck by cannon fire will be thrown like rag dolls perhaps even over a cliff and into the water. Cannonballs bounce and ricochet. Detailed destructions – Shingles shutters and whole towers may fly off a building and interact with the terrain such as crashing into nearby water. This next generation effect is done on the fly so that each building always has a unique destruction no matter how many times you see it. Unique animations – With hundreds of unique combat animations you'll never see the same battle twice. Product Reviews"The latest entry in one of the most poplar realtime series ever     - PC World"Age of Empire III instantly became  one of the most anticipated PCgames of 2005     - GameSpy"Ensemble has single-handedly introduced a fresh style to the RTS genre...     - PCGamerKeeping the game fun is Ensemble's number one priority."     - PCGamerThe environments are the richest ever done for an RTS and perhaps any genre.     - JoystiqAOE III takes the series to a whole new level... The graphics are simplyamazing."     - Pocket FactoryWe all knew it was coming now Age of Empires is going to conquer the NewWorld...     - Yahoo GamesAfter seeing the screenshots our jaws hit the floor..."     -  IGNSystem Requirements Windows XP 1.4GHz processor DirectX 9.0c 256MB or RAM 2GB hard drive space 64MB video card with support for hardware transformation and lighting Sound card and speakers/headphones 56K dial-up Internet Access or LAN or online/multiplayer
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